Over the past few weeks, I have been listening to the 99 Percent Invisible podcast on my journeys to and from work. If you are a fan of This American Life, you will love it. It discusses the influence of design in contemporary society and how its presence is often overlooked, as if, er, by design. Over the past few weeks I have been listening to the nuances of fire escapes, nuclear bomb shelters, and signage designed to last ten-thousand years. From these few episodes alone, I’m eagerly looking forward to hearing some of their older offerings.
I thoroughly recommend their recent episode “The Sound Of Sports“. It opens a window on audio production in sports television and radio. It was originally produced in 2011 for the BBC, and is slightly dated because of it. Despite this, it makes compelling listening.
I never fully appreciated the lengths to which sports producers introduce a sense of hyper-reality into our living rooms. Their aim is to make the experience much better than being there in person. The cameras are up close to the action, the microphones strategically positioned to pick up the nuances of the play, and at times, sound effects are introduced because the real effects are, well, not good enough. This might seem like cheating, but sports broadcasters will tell you that some of their biggest competitors are video game designers. TV audiences now expect experiences at least as good as what gamers will encounter. It’s a kind of arms race, with both teams borrowing ideas from each other so that the end effects excite us in a way the actual event might not.
We have become accustomed to the hyper-real. While long the stock-in-trade of Hollywood with their foley artists and special effects departments, such enhancements are now available to the public for free. Photos are now routinely scrubbed and filtered by the likes of Photoshop and Instagram. Home movies are slowed down, sped up and dispensed of shake and stutter. We don’t see this as a problem because it’s all about pleasuring the senses and getting across the desired intent than portraying hum-drum reality. Perhaps there will be a backlash to this, but I wouldn’t hold my breath. Hyperreality is likely to push us in directions we cannot imagine today. It’s going to be a fascinating journey.